Cliff Crawford
Visual artist
As a visual artist, I use both traditional and digital media to explore real and perceptual change through repetition, re-evaluation and reduction. I am probably best described as an enthusiast with an inquiring nature who is fascinated by the process of making. Observation is central to my work and I often use repeating images to look again at what may have been overlooked to produce layers of dialogue creating a visual narrative. I am currently working in Virtual Reality to explore the use of Blender, Unity and Mozilla Hubs to create immersive art environments in which to draw, and also enable creativity.
A Deep Breath of Sky. (An interactive digital 3D environment)
Intervention 2022 (Interactive Virtual Gallery)
Thumbnail image on Member's Work page:
Virtual Eye. A digital 3D animation